ANIMALS
Animals are never ever silent – dogs whine/bark/yip, cats meow or purr, cows moo, even in cases where most animals wouldn’t be making a sound.
Rats, mice, squirrels and other vermin always make the tiny little squeaky noises constantly while they are on screen.
Dolphins always make that same "dolphin chatter" sound when spinning, jumping, etc.
Whenever a cliff or mountain is shown, especially if it’s high, a hawk will screech.
In a horror film when there is a full moon there is either an owl or a wolf howling in the distance.
Dogs always know who’s bad, and bark at them.
We hear the same cat scream in every movie.
Bombs must always have big, blinking, beeping timer displays.
If something explodes, it takes about a minute for the explosions to stop
Explosions always happen in slow motion. When an explosion occurs, make certain you are running away from the point of detonation so the blast can send you flying, in slow motion, toward the camera.
Bombs always "whistle" when falling from a plane
CARS
Car brakes must always squeak.
Car tires squeal when the car turns, pulls away or stops.
While in route we usually hear a large truck and a horn with Doppler effect.
COMPUTERS
Every button you press on a computer makes some kind of beep.
Text being spelled out on computer screen must make some sort of typing sound.
ENVIRONMENT
Storms start instantaneously: there’s a crack of thunder and lightning, then heavy rain starts falling.
Thunder is always in sync with the lightning, and the explosion sounds are always in sync with the stuff blowing up, no matter how far away. The same holds true for fireworks.
Whistling types of wind must always be used.
We hear non-stop bubbles in underwater scenes.
Doors always squeak.
When in San Francisco, no matter where you are, you always hear a cable car and or a fog horn.
Exterior Ambiences: No matter where you are outside, if it’s not in the city, you hear a lonely cricket chirping.
Trains: we always hear the same classic distant train horn.
When a light bulb gets broken, there’s always an electric spark sound heard.
Whenever there is a fight or commotion going on in the upstairs of a house, the person downstairs won’t hear a thing because the noise of gunshots, chairs falling over and screams will be totally masked by the following sounds; the phone ringing, the washing machine beginning its spin cycle, the dog barking, a drink being whizzed up in the blender or the maid vacuum cleaning.
Helicopters always fly from surround to front-speakers or left to right.
People standing outside a running helicopter can always talk in normal or just slightly louder than normal voices.
Every helicopter shutting down emits a chirp-chirp-chirp sound, even though modern helicopters don’t.
An approaching airplane or helicopter will make no noise until it is directly over the characters, at which point it will suddenly become thundering loud.
Characters never hear an approaching airplane or helicopter, even though in real life you would hear them approaching for at least a minute before they were close enough to see. Unfortunately for the characters this also holds true for approaching armies on horseback and tank battalions.
The tires of any jet must screech upon landing.
Any airplane in a dive will make a whining noise that will get louder and higher-pitched the longer the dive lasts.
KNIFE
When a character pulls out a knife, even from his pants, you hear a sound of metal brushing metal.
LANGUAGE & VOICE
Even when depicted as foreigners (including aliens from outer space) actors will usually speak and understand a common language (usually English).
The same women’s recorded voice is heard in every spaceship, space-station, government building, etc. announcing a self destruct countdown.
Kids can always whisper even if they’re two inches away from a villain – he won’t hear. If they step on a branch however, the villains will immediately know its not some animal, and catch them.
When villains fall to their deaths, you can hear their screams gradually fade out, even if they only fall a few feet.
When women run from a bad man they must scream, trip and fall.
MICROPHONES
Anytime a person speaks into a microphone, their first words will cause the mike to feed back.
The first spoken words must be either ‘Testing, Testing’ or ‘One Two, One Two’.
MUSIC
When the star travels to…
London, we see a shot of Big Ben and hear Rule, Britannia.
Hong Kong: a Chinese junk and wooden xylophone music (or a deep gong).
New York: a traffic jam on Broadway and frenetic music.
Paris: the Eiffel Tower and accordion music.
RADIO
When listening to music on the radio in the car, the song on the radio never changes during a single scene. The scene rarely outlasts the song…if it does, one of the characters will turn the radio off before the end of the song.
There are never any commercials on the radio.
It’s always easy to find romantic make out music on the radio right when you need it.
PEOPLE
The DJ always turns the music down when actors talk in disco and club-scenes.
Those tiny people far, far away in that long shot on the beach should always sound like they’re talking directly into your ear – no matter how far away they are, even though they’re whispering . . .
People in a wide open field or dense forest can make their voice echo if they yell loud enough.
When you get punched in the face, it sounds like you broke a salami over the back of a chair.
Kisses need to sound sloppy and wet.
Blood will always squish when oozing from a wound.
Dreams always require a lot of reverb.
People never answer the door until the doorbell or knocking has sounded at least three times.
SPACE
Explosions in space make noise. For more movie stereotypes visit:
There’s a deep humming in space, no doubt about it.
Sounds in space must have some element of a swishing sound or flanger involved.
For more movie cliches visit: http://www.moviecliches.com/
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Some applications have a “HIDE” option in their menu that allows you to “background” the application then go to the home screen and move to another program. Some applications support background operations, but may not have a HIDE menu option. For example, if you need to use Email and a Web Browser to quickly send info to a client, holding the ALT key while pressing the Escape key (back arrow) will bring up a menu of open applications that you can select with the scroll wheel. Use this to quickly switch to a web page, copy some info, and paste it into an email to send your client. This simple little secret makes a routine task tremendously easier.
Call us to discover the ease, efficiency and effectiveness of working with Sound Works, Houston’s premier audio production house.
professional or amateur. One of the most common requests made of sound editors is to “clean up” the dialogue. The process used to accomplish this depends on what issues the soundtrack has to overcome. While the removal of clicks and pops may be relatively easy, the more complex removal of background hum, noise and ambience may be required.
be used, the re-recorded line will have little or no ambience compared to the replaced location line. But the previously-recorded location ambience can be added to the ADR sections resulting in a seamless-sounding dialogue track.
hardware store I go. I purchased the wood, lots of nails and a new hammer. Of course, I had read all the books on carpentry and had seen a few fences built, so I had everything I needed to do a first class job. Who needs to hire a professional? I have all the tools I need and at less cost.
Did you know that the star of one of the highest-rated shows on Cartoon Network lives in Katy, TX? That’s right! “Chowder” is actually the voice of a talented, young voice actor who records many of his performances at Sound Works. Using our “digital patch” and “virtual studio”, the young star goes on-line with over 9 other big-time voice actors to record dialogue directly to the Cartoon Network Studios. “Chowder’s” mom and dad find that much more convenient than having to fly out to LA weekly – And THAT gives “Chowder” more time to perfect his recipe for “Smeanut Flutter Cookies!”

Help a Genius Who Paints Sound
Published November 18, 2009 ADR , Networking , OiH , audio production , commentary , film sound , video production , web Leave a CommentTags: Donate, help, Mark Is Bald, Mark Meyer Fund
Mark Meyer works as an audio engineer at SoundWorks. He has been diagnosed with lung cancer and unfortunately the chemo treatments have not helped; thus, the current prognosis isn’t favorable. For the past 6 months, he has worked on a reduced salary and is the primary provider for his family. Mark has been labeled as a genius at painting sound; however, he is also a master of not making a sound when needing help. To fight this battle, Mark needs not only encouragement but monetary support for his mounting medical bills and for the care of his family (wife, two daughters and grandson).
Should you wish to make a tax-deductible donation to assist this family in their time of need, please logon to: http://www.dreamfund.org/
click on: DONATIONS
select: Donate online
Fill-in all required areas (*) on the form, uncheck any pre-checked selections and under DIRECTED DONATIONS type: MARK MEYER
Once the donation transaction is complete, you will be able to print your donation confirmation and receipt.
Again, please spread the word and help a colleague in need. Thank you for your support.
To send a note of encouragement to Mark – visit The Mark Meyer Fund on Facebook or Mark Meyer on Twitter.